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Silicon Dream Aftermath

I was hired onto Silicon Dreams as a consultant art director with a brief to "Sell the Cyberpunk"

I was only given 14 days to accomplish the goal, so effective planning and efficiency was paramount. After evaluating the existing levels my plan was:

-Overhaul colour palette to better reflect the traditional cyber-punk aesthetic to instantly establish setting to players
-Update cityscape to feel less desolate, more active and add visual interest with windows and neon signs - must haves for cyberpunk
-Update/replace existing office equipment with more theme-appropriate pieces.
-Add life to the scene through animated objects, blinking lights and holographic elements

Given the time and budgetary constraints, I was very pleased with the final results
All changes were done and implemented in engine (Unity) by me.

To me the original read as desolate and abandoned (much like a scene from Bladerunner 2049 where we first meet old Dekard) and that I wanted to bring more /life/ into the scene with lights and colour whilst inkeeping with the cyberpunk context.

To me the original read as desolate and abandoned (much like a scene from Bladerunner 2049 where we first meet old Dekard) and that I wanted to bring more /life/ into the scene with lights and colour whilst inkeeping with the cyberpunk context.

The dwelling/office of a promoted android.

The dwelling/office of a promoted android.

The dwelling/office of a promoted android.

The dwelling/office of a promoted android.

I was asked to specifically add an "entertainment unit that unlocks different things as the player advances in their career"

I was asked to specifically add an "entertainment unit that unlocks different things as the player advances in their career"

I was asked to specifically add an "entertainment unit that unlocks different things as the player advances in their career"

I was asked to specifically add an "entertainment unit that unlocks different things as the player advances in their career"

Brief "paintover" concept of changes my proposed changes to visualise for the client the colour changes and addition of neon city lights.

Brief "paintover" concept of changes my proposed changes to visualise for the client the colour changes and addition of neon city lights.